PENGEMBANGAN MEDIA INTERAKTIF ANIMAL LIFE CYCLE MATA PELAJARAN IPAS FASE B PADA JENJANG SEKOLAH DASAR

Adkha, Nisa’ul Maghfiroh (2024) PENGEMBANGAN MEDIA INTERAKTIF ANIMAL LIFE CYCLE MATA PELAJARAN IPAS FASE B PADA JENJANG SEKOLAH DASAR. Sarjana thesis, Universitas Nahdlatul Ulama Sidoarjo.

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Abstract

Penelitian ini dilatarbelakangi berdasarkan observasi yang telah dilakukan, dalam pembelajaran masih menggunakan metode ceramah serta kurangnya penggunaan media dalam memanfaatkan fasilitas teknologi yang mewadahi. Penelitian ini mengembangkan media interaktif Animal Life Cycle materi
metamorfosis fase B kelas 3. Tujuan penelitian ini adalah mendeskripsikan kelayakan pengembangan media interaktif Animal Life Cycle berbasis Information Technology dengan menggunakan aplikasi Canva serta mendeskripsikan respon guru dan peserta didik terhadap hasil produk. Peneliti menggunakan metode pengembangan ADDIE. Teknik pengumpulan data menggunakan teknik observasi dan angket. Instrumen dalam penelitian ini adalah observasi dan lembar angket. Hasil penelitian ini, media interaktif Animal Life Cycle dalam penilaian validasi ahli media memperoleh skor 84%
dengan kategori “Sangat Layak”. Penilaian validasi ahli materi pada tahap pertama memperoleh skor 57% dengan kategori “Cukup Layak”. Penilaian validasi ahli materi pada tahap kedua memperoleh skor 93% dalam kategori “Sangat Layak”. Diperoleh dari hasil respon guru memperoleh skor 92% dan respon peserta didik memperoleh skor 91% dalam kategori “Sangat Baik”. Dengan demikian, media interaktif Animal Life Cycle pada materi metamorfosis dikatakan sangat layak dan sangat baik untuk digunakan dalam pembelajaran untuk peserta didik fase B kelas 3 SDI Wahid Hasyim Sekardangan.
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This research is based on observations that have been made, in learning the lecture method is still used and there is a lack of media use in utilizing technological facilities that accommodate it. This research develops interactive media Animal Life Cycle metamorphosis material for phase B class
3. The aim of this research is to describe the feasibility of developing interactive media Animal Life Cycle based on Information Technology using the Canva application and to describe the responses of teachers and students to the product results. Researchers used the ADDIE development method. Data collection techniques use observation and questionnaire techniques. The instruments in this research were observation and questionnaire sheets. The results of this research, the interactive media Animal Life Cycle, in the media expert validation assessment, received a score of 84% in the "Very Eligible" category. The material expert validation assessment in the first stage obtained a score of 57% in the "Quite Decent" category. The material expert validation assessment in the second stage obtained a score of 93% in the "Very Eligible" category. Obtained from the results of the teacher's response, he got a score of 92% and the student response got a score of 91% in the "Very Good" category. Thus, the Animal Life Cycle interactive media on metamorphosis material is said to be very suitable and very good for use in learning for phase B students in class 3 at SDI Wahid Hasyim Sekardangan.

Item Type: Thesis (Sarjana)
Uncontrolled Keywords: media interaktif, animal life cycle, materi metamorfosis interactive media, animal life cycle, metamorphosis material
Subjects: L Education > L Education (General)
Divisions: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Guru Sekolah Dasar
Depositing User: Perpustakaan UNUSIDA
Date Deposited: 26 Sep 2024 03:45
Last Modified: 26 Sep 2024 03:45
URI: http://digilib.repository.unusida.ac.id/id/eprint/533

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