Sholikhah, Nikmatus (2023) Pengembangan Media Pembelajaran Ludo Berbantuan Model NHT (Numbered Head Together) Pada Muatan Pkn Materi Hak Dan Kewajiban Untuk Peserta Didik Kelas III Sekolah Dasar. Sarjana thesis, Universitas Nahdlatul Ulama Sidoarjo.
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Abstract
Penelitian ini dilatar belakangi oleh rendahnya kemampuan peserta didik kelas III Sekolah Dasar dalam memahami materi Hak dan Kewajiban. Peserta didik belum bisa membedakan konsep antara Hak dan Kewajiban. Permasalahan ini ditemukan
selama observasi dan wawancara di Sekolah Dasar Ketegan Tanggulangin Sidoarjo. Penelitian ini bertujuan untuk mendeskripsikan proses pengembangan media, kelayakan dan respon peserta didik tentang pengembangan media Ludo berbantuan model Numbered Head Together (NHT) pada muatan PKn materi hak dan kewajiban untuk peserta didik kelas III sekolah dasar. Penggunaan media dalam proses pembelajaran menggunakan metode belajar sambil bermain. Pembuatan media
permainan didasarkan anak seusia sekolah dasar kelas III memiliki karakteristik senang bermain, belajar sambil bermain dan senang bergerak dan menyanyi. Jenis penelitian yang dipakai dalam media ini adalah pengembangan atau Research and Development (R&D). Model yang digunakan dalam penelitian ini adalah model ADDIE yang terdiri dari lima tahap yaitu: analyze (analisis), design (desain), development (pengembangan), implementation (implementasi) dan evaluation (evaluasi). Teknik pengumpulan data yang akan dilakukan yaitu pengumpulan data berupa angket dan lembar validasi. Angket akan diberikan kepada peserta didik dan guru kelas untuk memperoleh informasi mengenai media pembelajaran Ludo sedangkan lembar validasi akan diberikan kepada validator ahli materi dan ahli media untuk mendapatkan kevalidan suatu produk yang akan ditujukan. Hasil penelitian menunjukkan bahwa validasi ahli materi mendapat jumlah skor 50 dengan persentase 83,3% yang termasuk kategori “valid”. Sedangkan hasil validasi ahli media mendapat skor 38 dengan persentase 84,4% yangtermasuk kategori “valid”. Hasil respon guru dan respon peserta didik mendapat tingkat validitas “sangat baik” dengan persentase
respon guru 87,5% dan respon peserta didik 95,3%. Dengan demikian media pembelajaran Ludo dinyatakan layak digunakan delam pembelajaran PKn.
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This research is motivated by the low ability of third grade elementary school students regarding the ability to understand Rights and Obligations material. Students have not been able to distinguish between the concept of Rights and Obligations. This problem was discovered during observations and interviews at Ketegan Tanggulangin Elementary School, Sidoarjo. This study aims to describe the process of media development, feasibility and student responses regarding the development of Ludo media assisted by the Numbered Head Together (NHT) model on Civics content on rights and obligations for third grade elementary school students. The use of media in the learning process uses
the learning while playing method. The making of game media is based on children of elementary school age class III having the characteristics of happy playing, learning while playing and happy to move and sing. The type of research used in this media is development or Research and Development (R&D). The model used in this study is the ADDIE model which consists of five stages: analyze, design, development, implementation and evaluation. The data collection technique that will be carried out is collecting data in the form of questionnaires and validation sheets. Questionnaires will be given to students and class teachers to obtain information about Ludo learning media while validation sheets will be given to material expert validators and media experts to obtain the validity of a product that will be addressed. Validation The results of the study show that the validation of material experts gets a total score of 50 with a percentage of 83.3% which is included in the "valid" category. While the results of the validation of media experts got a score of 38 with a percentage of 84.4% which is included in the "valid" category. The results of the teacher's response and the student's response obtained a validity level of "very good" with a percentage of teacher responses of 87.5% and student responses of 95.3%. Thus the Ludo learning media is declared suitable for use in Civics learning.
Item Type: | Thesis (Sarjana) |
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Uncontrolled Keywords: | media pembelajaran, Ludo, PKn, Numbered Head Together Learning Media, Ludo, PKn, Numbered Head Together. |
Subjects: | L Education > LA History of education |
Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Guru Sekolah Dasar |
Depositing User: | Perpustakaan UNUSIDA |
Date Deposited: | 01 Nov 2023 03:42 |
Last Modified: | 29 Feb 2024 02:23 |
URI: | http://digilib.repository.unusida.ac.id/id/eprint/181 |